TECHNOLOGY · ORGANIZATIONS · CREATIVITY
What if building things became a system?
NOAERTH explores how people and AI can plan, build, test, and improve many different projects through one shared way of working.
An ongoing, independent research and engineering effort.
Conceptual view of the workflow, not a performance measurement.
One system.
Many things worth trying.
Most projects start from scratch. NOAERTH asks whether the knowledge, tools, and lessons from one project can help build the next.
Think of it as a small research studio: people choose what matters, software helps do the work, and each result becomes something we can examine and improve.
Where we're exploring it
Different projects test different parts of the same idea.
Systems that remember and coordinate.
PAIOS, AgentOS, and GrokBot explore continuity, agent work, and human direction.
Software that helps build software.
Portfolio OS, AutoBuilder, and Cloud Factory explore planning, coding, checking, and keeping projects organized.
New ways to make and experience things.
REALM, FRIENDS, and AudioOS/MusicOS explore interactive worlds, games, and creative production.
Small experiments in useful products.
CompanyOS, AutoERP, and other venture concepts test how shared infrastructure could serve different needs.
Examples span deployed tools, prototypes, and active ideas; they are not all at the same stage. Explore the NOAERTH portfolio ↗
The question isn't how many apps we can make.
It's whether building useful technology can become more accessible without losing human judgment, quality, or accountability.
Less repetition
Reuse work and knowledge instead of starting over.
More possibilities
Let small teams explore ideas once too costly to test.
Clearer responsibility
Keep people involved in decisions and verification.
Ideas we're building on
- Wu et al., 2024AutoGenHow cooperating agents can work with tools and people. ↗
- Chen et al., 2023FrugalGPTChoosing models more economically. ↗
- Jimenez et al., 2024SWE-benchTesting coding agents on real software tasks. ↗
- Park et al., 2023Generative AgentsMemory, planning, and believable interactive behavior. ↗